Chapter 3: Familiars

Extended rules for all familiar types available to BattleMages.

See also: Find Familiar Class — the summoning ritual and initial roll results.


The first Year students are led to the room of summoning and given a scroll. As the students read from their scrolls, they must roll a d20 + their Charisma bonus to determine what kind of Familiar they summon.

Results of the Summoning Ritual

RollFamiliarNotes
1–3NothingA failed summoning — the spirit rejects the call or something interferes.
4Toad/NewtSmall, unimpressive, but loyal.
5SnakeSilent and stealthy.
6LizardQuick and resilient.
7BatGood for scouting in the dark.
8CatAgile and independent.
9CrowIntelligent and observant.
10HawkSharp-eyed predator.
11OwlWise and perceptive.
12–19Spirit FamiliarA Creature of another plane. Roll again for its form.
20–21Rare FamiliarSpecial such as Pseudo Dragon or other small magical entity.
22Unique FamiliarsFaerie Dragons, Elemental Spirits, Mephits
23+True Dragon HatchlingA baby real dragon — a rare and powerful bond!

Common Familiars

On a roll of 11 or less, the BattleMage summons a common real woodland creature with 1d10+1 hitpoints — intelligent, understands common but can’t speak. AC 6.

Spirit Familiars

A Spirit Familiar is an amorphous spirit from another plane that assumes a specific shape on summoning. AC 5, 2d10 hitpoints, attacks as 5 HD. Can be sent and summoned back from their other plane at will. If the spirit dies the Mage suffers a 1d8 Critical Damage Wound; returns in 1d4 days.

Abilities: Telepathy, night vision, can speak Common and 1 additional language the Mage knows.

Rare Familiars

Roll a d4 + alignment modifier (Good +0, Neutral +2, Evil +4):

d4+modTypeNotes
1BrownieSpell Casting
2–3Pseudo-dragonMagic Resist 35%
4SpriteSpell CastingReincarnates
5–6QuasitMagic Resist 25%Soul Pact
7–8ImpMagic Resist 25%Soul Pact

Legendary Familiars

Roll a d4 + alignment modifier:

d4+modTypeNote
1Minor Deva25% Magic Resistance, +1 LevelSpirit
2–3Faerie Dragon30% Magic Resistance
4–5Elemental Spirit25% Magic Resistance, Spell CastingSpirit
6Mephit25% Magic Resistance, Spell CastingSpirit
7Minor Demon25% Magic Resistance, Spell Casting, +1 LevelSoul Pact
8Minor Devil25% Magic Resistance, Spell Casting, +1 LevelSoul Pact

For full stat blocks on Faerie Dragon, Elemental Spirit, Mephit, and Minor Deva, see the Find Familiar page.